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“Imaginable” by Jane McGonigal, PhD, Institute for the Future - Amazing to see this book coming to life, and to know I was involved back in 2008 in Superstruct, the future-envisioning game Jane and the Institute For The Future designed in 2008 that had as a centerpiece a highly contagious respiratory pandemic. Sound familiar? I was a

The metaverse is a Web3.0, spatial (and often 3D) game-engine-driven collection of virtual environments with expanded currency that reminds me very much of the early days of the Internet. It's experimental, mostly empty and buggy, but with a lot of very devoted people behind it. But what is the value that a Metaverse space

I met Dutch tattoo artist celebrity Hank Schiffmacher (aka Hanky Panky) in 2012, when Joost van Praag Sigaar and I were freelancing as advertising creatives, and pitched him a few creative campaign ideas for the Tattoo Museum. It was an exciting opportunity. Hank is considered an expert within the field of body decoration, having curated exhibitions,

I just watched the first two episodes of Cosmos season 2 (or 3, if you count the original Carl Sagan series). Here's some of the questions it triggered: Do animals "art"?I'm looking for instances where 'art' exists for its own sake rather than for the sake of attracting a mate.  Humans can play music, draw