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NFT Opensea collection here.Spatial.io virtual exhibition here. My very first sci-fi inspired digital artwork exhibition was recently published as a collection of NFT's on the Opensea platform, using Polygon crypto. As I share it with the public, the question of 'why NFT's' deserves a thoughtful response. I had the same question before I started,

Traditionally i do concept art, and I have been avoiding 3D because i prefer to focus on the art direction, the concept, even the architectural plans, to give a 3D artist enough room to translate my vision into a real tangible model.  I understand there must be overlap of skills. As an architect I

Using the free-floating human body as the starting point for spacecraft ergonomics is the most stark example of human-centric design, where the environment challenges our traditional thinking. I love this because it applies to the metaverse, to VR/AR and to HCI. Gravity, distance and augmentation should be considered in the design of SD/UX

“Imaginable” by Jane McGonigal, PhD, Institute for the Future - Amazing to see this book coming to life, and to know I was involved back in 2008 in Superstruct, the future-envisioning game Jane and the Institute For The Future designed in 2008 that had as a centerpiece a highly contagious respiratory pandemic. Sound familiar? I was a

The metaverse is a Web3.0, spatial (and often 3D) game-engine-driven collection of virtual environments with expanded currency that reminds me very much of the early days of the Internet. It's experimental, mostly empty and buggy, but with a lot of very devoted people behind it. But what is the value that a Metaverse space

"Pictures, or it didn't happen!", so the saying goes. Same applies to our Mission, and we set out to design and build the carrier box to protect the cubesat, and the rig that will hold the camera that will record and document the stratospheric trip, along with the cubesat. Keep reading at the Nausolaris